OnLive Games
Play what you want, when and where you want, on PC, Mac, TV or tablet—whatever you have on hand. No discs or game downloads required.
Go to: games.onlive.com
Learn how CloudLift Enterprise from OnLive can securely deploy your latency-sensitive CPU or Graphics Intensive Applications (GIAs), to any tablet, smartphone, PC or Mac, anywhere over real networks in only four weeks.
Introducing CloudLift, an innovative new service from OnLive that allows gamers to play download games they own via the cloud with instant access on PC/Mac, TV and Android tablets, anytime, and anywhere.
Introducing SL Go by OnLive, a new app that lets you experience Second Life in full 3D on mobile devices. No expensive desktop computer needed—just connect and go on your tablet. Experience Second Life's full visual performance when you're away from your desktop.
OnLive is changing the way visual computing is delivered, making graphics-rich interactive applications available across connected devices with unprecedented performance.
Play what you want, when and where you want, on PC, Mac, TV or tablet—whatever you have on hand. No discs or game downloads required.
Go to: games.onlive.com
Cost effective and secure way to deploy CPU and GPU intensive applications to a wide range of devices, regardless of OS or processing power.
OnLive: Building the future of enterprise services from the cloud
Bob Gourley
“OnLive is a firm I recommend enterprise technologists watch closely…By delivering high-end visual computing experiences successfully to any device they have created capabilities that can apply to just about every enterprise.”
OnLive CloudLift Beta hands-on: first-impressions on a MacBook Pro
Chris Burns“This week the team behind OnLive’s cloud gaming initiatives have introduced CloudLift, a subscription service in which you’re paying for the right to stream games you already own straight from OnLive’s remote servers. As it turns out, even in Beta mode, this environment is quite impressive.”
OnLive Brings On New Executive Chairman And Launches New Cloud Gaming Features
Matt Burns“With the CloudLift subscription service, OnLive is attempting to bring the convenience of cloud gaming to digital downloaded games. The service links select titles from a player’s game library to OnLive and automatically saves pertinent metadata. Then, when the player plays on a different PC or mobile device, the game resumes where it’s left off.”
OnLive Goes Beyond Streaming Videogames
Ian Sherr“CloudLift, which forges links between OnLive’s service and Valve’s Steam, a popular service that gamers use to buy and download games. The arrangement makes it possible to save games in the cloud so that people can, say, start playing a game stored on their PC at home and continue playing later at the same point on a different device through the streaming service, OnLive says.”
OnLive Reemerges with CloudLift Service, Steam Integration
Scott Lowe“OnLive’s CloudLift builds upon its existing service, but instead of trying to replace the games on your PC with a cloud-based alternative, CloudLift detects the games installed on your machine to provide streaming access from virtually any device.”
OnLive Not Threatened by PlayStation Now, Steam Machines
Eddie Makuch“OnLive won’t spend its time worrying about the competition because, we have plenty of market opportunity facing us that we’re just trying to get our hands around.”
OnLive Lives Again with CloudLift
David Hing“CloudLift will allow gamers to stream titles they already own through any other device with an internet browser and will allow cloud saving so that players can pick up from where they left off.”
Cloud-Gaming Service OnLive Re-emerges Leaner and Meaner
Philippa Warr“After examining what gamers really want and need, we realized that we could do a better job for them by not trying to be their everything, and to do for them that for which we are uniquely suited.”
OnLive Resurfaces with Two New Games Services
Brett Molina“CloudLift, a service that allows users to take video games already available locally through PCs and add cloud features to enjoy those titles on other devices such as laptops or tablets.”
OnLive is Back with New Business Model, New Leadership
Kris Graft“We wanted to allow gamers to play their game locally on PC … and when they’re not [at their PC], they can get it OnLive.”
OnLive’s CloudLift Service Will Let You Play Steam Games On Any Device
Matt Martin“Supported games downloaded via Steam can be synced with an OnLive account and played on multiple devices regardless of spec – from tablets and Macs to Google TV and lightweight laptops.”
OnLive Relaunches with Facelift, New CloudLift Subscription Service
Matthew Reynolds“OnLive is perfect for players eager to start playing a game while it is busy installing, when traveling away from home or for a quick session at work during lunchtime.”
Back with a Vengeance: OnLive outs Two New Game Streaming Services
Michael Rougeau“The streaming game service is back in a big way, with a new ‘CloudLift’ subscription service, a new service called OnLive Go and more.”
OnLive Launches the iTunes Match of Gaming w/ CloudLift, Hires IGN’s Mark Jung to Lead the Company
Jordan Kahn“We’ve listened to our players. They want the convenience of instant access to their games wherever they are, but they also want to own the game and be able to play it locally on their home PC. With this new offering, we’re continuing to expand on the compatibility, freedom and instant access our users enjoy, with the added flexibility of owning a local copy of their games, said Mark Jung, OnLive’s Executive Chairman.”
OnLive is Reborn with IGN Founder as Chief and Two New Cloud-Based Gaming Services
Dean Takahashi“OnLive is offering gamers something no other company has: the ability to access complex games instantly across multiple platforms. We’re excited to use OnLive’s service to help bring potential War Thunder customers into the game more quickly and to provide greater access to our current customers, said Anton Yudintsev, CEO of Gaijin Entertainment.”
Challengers Take On The Big Three In Gaming’s Arena
Molly Wood“Game-streaming services like OnLive and Steam let users play games on computers or mobile devices (or a certain few Internet-connected TVs, in the case of OnLive).”